– Der ball soll wie in echt rollen ob in der luft oder am boden bundesliga lizenzen primer league lizenzen und weitere lizenzen automatisches trikotwechsel bei spieler und torwart auf kleinigkeiteiten bei spielern zumbeispiel bei ramos das weisse plaster am finger Messis tattoo realistischere bewegeungen stadiongrafik und tor tornetze realistischer bei den trikot wie die akkuellen immer halt bei barca die stutzen und hose immer wechseln wie in echt und alle manchaften sollen ihre dritten trikots haben und alle voll lizeneziert die schuhe auch immer aktuell wechseln beim einlaufen die echten aktuellen manschafts jacken in den wettbewerben un in den liegen an haben und immer wie den echten spieler vorbild kurzämlig oder kurzärmlcih und langes schirt darunter pes sollte sich halt im bereich lizenzen und realität um 60 % verbessern und immer alles aktuell etc. so that users can download from there the teams with real and consistent stats. – That KONAMI remove an official page where patches hang bundesliga, premier selections, legends, etc. – The option to edit affection for clubs and technicians in specific per player modes for more realistic career signings (CR7 and manchester utd, Gotze and Klopp, Vidal and Conte, etc) – Decide freely in the signings in career mode – Greater realism as Dt and substitutes during matches – That there is the option to edit choose a partner to celebrate (Pogba and Dybala, Gotze and reus, etc) para que los usuarios puedan descargar de ahi los equipos con stats reales y coherentes. – Que KONAMI saque una página oficial donde cuelgue parches de la bundesliga, premier selecciones, leyendas, etc. – La opción en editar de cariño hacia clubes y técnicos en específico por jugador, para que en los modos carrera sean más realistas los fichajes (CR7 y manchester utd Gotze y Klopp Vidal y Conte, etc) – Decidir libremente en los fichajes en modo carrera – Mayor realismo en cuanto Dt y suplentes durante los partidos – Que en editar exista la opción de elegir un compañero para celebrar (pogba y dybala gotze y reus, etc) in my master league i only got fouled ones ONCE!!!!!Īnd almost never injured in a match its always in trainingĢ) get back the old fk and pk pes16 pens and free kicks are bad!!!ģ)fix transfer market good players are too cheep!Ĥ)we want to see bench players reactions to a goal a miss ect…ĥ) need better hair styles for player creation!Ħ)add a lot more cut scenes like player coming out of the bus on away matches and training talking to ur players and fightingħ) Add Press conference feedback from user player.ĩ)this should have been first we need better goalkeepers!!ġ0) Various substitution cinematics for both player and CPU, crowd showing their appreciation, frustrated player, injured player, taking handshakes of team mates, if the captain is subbed please show them giving the armband to the next player.ġ1)stamina if a player is very tired make him run slower walk slower and sometimes stop to catch his breath Regarding pro evolution soccer 2017 i would like to seeġ)aggressive Al. *It would be a plus if you could introduce the hand fouls (when a player touches the ball with the hand) and the pulling shirts fouls. Make the dribbles easier to perform, and if you perform a good dribble that should lead to a foul from the cpu (maybe yellow card) or getting past your defender by quite a distance. In real life there are at least 10 fouls per team in a game. Whenever I play vs the cpu I barely get the cpu to commit 1 or 2 fouls. Let the replay con tunue until the ball stops moving.ģ.- Make it easier to get fouls from the cpu. There’s a problem with replays, are way too short, when I want to admire a great goal I cam’t because the replay is too short and sometimes, the ball has barely touched the net and the replay stops/finishes. In other words let the team statistics reflect on the games played cpu vs cpu.Ģ.- Longer replays. Germany vs Jordania in real life this match would easily finish, 7-0, 8-0 or 9-1, etc Germany is immensely superior that should happen in the game too when both teams are cpu controlled. 1.- More realistic IA regarding the scores of matches played by very skilled teams and low/poor skilled teams e.g.
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